Glu3d: A Powerful Fluid Simulation Plugin for 3ds Max
Glu3d is a plugin developed by 3daliens that allows you to create realistic fluid simulations in Autodesk 3ds Max. Glu3d uses a particle-based approach that can handle various types of fluids such as water, mud, blood, lava, and more. Glu3d also supports interaction with other objects and forces in the scene, such as gravity, wind, collision, and deformation.
In this article, we will introduce you to some of the features and benefits of Glu3d, and show you how to install and use it in 3ds Max 2016. We will also provide some tips and tricks to optimize your workflow and achieve better results with Glu3d.
Features and Benefits of Glu3d
Glu3d has many features that make it a powerful and versatile tool for fluid simulation. Some of the main features are:
Particle-based system: Glu3d uses a particle-based system that can handle large amounts of fluid with high detail and realism. The particles can interact with each other and form cohesive shapes and surfaces. Glu3d also uses a surface tension model that can create realistic effects such as droplets, splashes, bubbles, and foam.
GPU acceleration: Glu3d can take advantage of your graphics card to speed up the simulation and rendering process. Glu3d supports both CUDA and OpenCL platforms, and can work with multiple GPUs for faster performance.
Interaction with scene elements: Glu3d can interact with other objects and forces in the scene, such as gravity, wind, collision, and deformation. You can use any standard or custom object as an emitter, a collider, or a deflector for the fluid. You can also use any standard or custom force to affect the fluid motion and behavior.
Multiple solvers: Glu3d offers different solvers for different types of fluids and scenarios. You can choose between SPH (Smoothed Particle Hydrodynamics), PBF (Position Based Fluids), or AP (Active Particles) solvers depending on your needs. Each solver has its own advantages and disadvantages in terms of speed, stability, accuracy, and memory usage.
Multiple renderers: Glu3d can work with different renderers in 3ds Max, such as Scanline, Mental Ray, V-Ray, Corona, Arnold, Redshift, Octane, FStorm, etc. You can use any standard or custom material or shader to render the fluid. You can also use Glu3d's own render elements to output various passes such as velocity, vorticity, density, etc.
Animation tools: Glu3d provides several tools to animate and control the fluid simulation. You can use keyframes, expressions, scripts, modifiers, controllers, etc. to animate the fluid parameters or the scene elements. You can also use Glu3d's own animation tools such as Time Control, Morphing Control, Noise Control, etc. to add variation and complexity to the fluid motion.
Caching tools: Glu3d allows you to cache the fluid simulation data to disk for faster playback and rendering. You can use Glu3d's own caching format (GDC) or other formats such as PRT (Krakatoa), BIN (RealFlow), or ABC (Alembic). You can also edit and manipulate the cached data using Glu3d's own tools such as Cache Editor, Cache Mixer, Cache Filter, etc.
How to Install and Use Glu3d in 3ds Max 2016
To install Glu3d in 3ds Max 2016, you need to follow these steps:
Download the latest version of Glu3d from here. Make sure you choose the correct version for your operating 061ffe29dd